University College London (UCL) campus

Engineering

Cinematic and Videogame Architecture MArch at University College London (UCL)

University College London (UCL), United Kingdom

Programme overview

Explore the intersections of architecture, film and videogames through time-based and interactive media.

Faculty: Faculty of the Built Environment  |  Duration: 1 calendar year; 2 calendar years; 5 calendar years  |  Study mode: full-time / part-time / flexible  |  Intake: September 2027  |  Location: London, England, United Kingdom

What you will study

The course structure for full-time students encompasses a total of 180 credits over the year. Modules include: Introduction to Cinematic and Videogame Architecture; Advanced Cinematic and Videogame Architecture I; Advanced Cinematic and Videogame…

Career pathways

Graduates have progressed into architecture, game development, immersive media, animation and related creative fields,…

Official programme page

Application information

Entry requirements

Typically a minimum of a second-class UK degree in an appropriate subject or an overseas qualification of an equivalent standard or significant relevant industry experience (7+ years of employment). English language requirement: UCL Level 2.

Domestic applicants: GBP 19,300 a year (2027/28). Annual tuition Source

International applicants: GBP 44,400 a year (2027/28). Annual tuition Source

Intake: September 2027

Duration: 1 calendar year; 2 calendar years; 5 calendar years

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