Queen's University Belfast campus

Engineering

BSc Games Technologies at Queen's University Belfast

Queen's University Belfast, United Kingdom

Programme overview

A degree bringing virtual worldbuilding, design and creativity together with game engine technologies, giving practical game engine programming skills on Unity, Unreal and Blender.

Faculty: Faculty of Arts, Humanities and Social Sciences  |  Department: School of Arts, English and Languages (MediaLab)  |  Duration: 3 years full-time  |  Intake: 2027/28  |  Study mode: full-time  |  Location: Belfast, Northern Ireland, United Kingdom

What you will study

Game engine programming and virtual worldbuilding for XR, virtual production and digital twinning, using MediaLab facilities including a motion capture studio with an LED volume, HCI labs and a rendering facility.

Career pathways

Graduates can work in games development and in fields such as digital twins, simulation, virtual production and architectural visualisation.

Official programme page

Application information

Entry requirements

Typical offer ABB (A-level) for 2027/28 entry.

Domestic applicants: GBP 4,985 a year (2026/27). NI/ROI residency, full-time undergraduate tuition; 2026/27 rate Source

Intake: September 2027

Duration: 3 years full-time

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