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Games Technology MSc at Coventry University

Coventry University, United Kingdom

Programme overview

Develop advanced programming skills in game engines and emerging technologies while building a strong portfolio. Gain industry and entrepreneurial experience and prepare for roles such as gameplay or engine programmer. This course is designed for professionals in any computational discipline with an interest in games technology.

Faculty: Computer Science, Data and Artificial Intelligence  |  Duration: 1 year full-time; Up to 2 years full-time with professional placement  |  Study mode: full-time (sandwich/placement option)  |  Intake: November 2026, January 2027, March 2027, May 2027, July 2027  |  Location: Coventry, England, United Kingdom

What you will study

Modules: Game Engines, Gameplay Programming, Technical Graphics, Tools Programming, Research Project.

Career pathways

You should also be equipped with transferable skills suitable for broader software development and technology roles.

Official programme page

Application information

Entry requirements

An honours degree 2:2 or above (or international equivalent) in computing or computer science. English: IELTS: 6.5 overall, with no component lower than 5.5.

Domestic applicants: GBP 11,700 for the whole programme (2026/27). Full-time tuition as listed for the course for 2026/27 entry. Source

International applicants: GBP 19,500 for the whole programme (2026/27). Full-time tuition as listed for the course for 2026/27 entry. Source

Intake: November 2026, January 2027, March 2027, May 2027, July 2027

Duration: 1 year full-time; Up to 2 years full-time with professional placement

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