University of Staffordshire campus

Engineering

MSc Games Computing at University of Staffordshire

University of Staffordshire, United Kingdom

Programme overview

The MSc Games Computing builds advanced technical, computational and research skills for specialist programming and technical development roles in the games industry, using mainstream game engines and contemporary software engineering approaches. The course is accredited by TIGA.

Duration: 1 year full-time or 2 years part-time  |  Intake: September 2027  |  Location: Stoke-on-Trent, England, United Kingdom

What you will study

Modules include Advanced Graphics Programming, Game Based Artificial Intelligence, Advanced Game Design Theory, Studio Simulation and Industry Practice, followed by Game Masters Project Research and Planning and Implementation and Evaluation.

Career pathways

Specialist games programming and technical development roles.

Official programme page

Application information

Entry requirements

Normally a 2:2 or above undergraduate qualification (or equivalent). Applicants should have a background in technical games programming or computer science from academic study or professional industry experience, ideally with practical C++ or C# experience.

Intake: September 2027

Duration: 1 year full-time or 2 years part-time

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