Arts & Humanities
BA (Hons) 2D Animation and Stop Motion
Teesside University, United Kingdom
- Degree
- Bachelor's
- Next intake
- September
Arts & Humanities
Teesside University, United Kingdom
This degree teaches immersive world creation for film, TV, animation and games using real-time game engines, LED walls, motion capture and cinematography. Students work in a studio environment mirroring professional pipelines and produce a showreel and final project.
Duration: 3 years (4 with work placement); part-time 6 years | Intake: September | Study mode: full-time, part-time | Location: Middlesbrough, England, United Kingdom
Year 1 covers asset creation, games art fundamentals, the virtual production pipeline, cinematography and digital compositing. Year 2 includes facial and performance capture, Moviola and virtual art department world building, and the final year includes an AVFX Project, Creative Industry Briefs and Virtual Production Stagecraft.
Roles include virtual production artist, Unreal environment artist, motion capture specialist, real-time compositor and previs/postvis/techvis artist across film, TV, animation, VFX, XR and games.
Applicants should have 96-112 UCAS points. Credit transfer may be possible for prior Level 4 or higher study in a related subject.
Domestic applicants: GBP 9,790 a year (2026/27) Source
International applicants: GBP 17,000 a year (2026/27). International undergraduate degree rate; tuition only Source
Intake: September
Duration: 3 years (4 with work placement); part-time 6 years
Arts & Humanities
Teesside University, United Kingdom
Arts & Humanities
Teesside University, United Kingdom
Arts & Humanities
Teesside University, United Kingdom
Arts & Humanities
Teesside University, United Kingdom
Arts & Humanities
Teesside University, United Kingdom
Arts & Humanities
Teesside University, United Kingdom
Arts & Humanities
Teesside University, United Kingdom
Arts & Humanities
Teesside University, United Kingdom
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